Project Description
Professor Lomonosov has invited Carol, one of his students, and her best friend, Emma Safer, an antiquity enthusiast and collector, to a famous archeological excavation in Agora. Recently Emma purchased a strange box, known as the Cube of Sins, an artifact capable of exorcising the sins of humanity. Since taking possession of the cube, Emma has experienced horrifying nightmares, dreams so intense, she has made arrangements to meet with a detective who specializes in supernatural phenomenon. Unfortunately, the situation goes from bad to worse, when the contents of the cube are unveiled!Whispered secrets 7: Forgotten Sins
Roles:
Lead Game Designer Narrative Consultant
Responsibilities:
♦ Negotiated with publishers from USA via e-mail, skype
♦ Consulted Game Designers of the project on mechanics, balance, narrative and mechanics decisions.
♦ Reviewed the documentation on all stages and gave feedbacks and tasks to the Game Designer.
♦ Helped to solve issues, brainstorm the tough moments and build wise and balanced gameplay through all the game
♦ Made periodical gameplay test sessions for the first demo
♦ Organized feedback sessions and team brainstorming sessions weekly
♦ Created the story concept, made presentation and pitched it to the stakeholders and publishers
♦ Took part in character design including motivation development and model casting for the further photoshoot
♦ Read and edited all in-game texts written by the Game Designer in English
♦ Helped Game Designer to improve the map of player’s tasks and objectives throughout the game to make game flow more consistent and intense.
Work examples
Please contact me if you wish to see more examples of my work, including GDDs and Game Writing.
This game can be purchased on:
- Period : 08.2016 - 09.2017
- Company : GrandMa studio
- Publisher : BigFish Games
- Team Size : ~45
- Duration : 8 hours
Shaitan
"It seems I cannot capture your pure soul. But if you come any closer, I will kill your friends!".