Game Design
Full game vision from first concept to final polishing, game features, mechanics, flows, GDD, supporting documents, tasks for concept artists, painters, animators, developers using appropriate tools (Trello, Jira etc), playtesting, level design and many, MANY more!
Narrative Design
Game story synopsis, brief plot and story development, full scenario (which includes plot, various twists, choices, levels, story points, WOW!-moments, hooks and other stuff), characters design, mechanics-to-story connection, design and naming (skills, spells, item names, maps, geography), lore development (world backstory, religions, history, politics, classes, details).
Game Localization (ENG/RU, RU/ENG)
Professional translation and adaptation of all in-game texts, dialogues, quests, riddles, voice over texts, technical texts, including menu, buttons, instructions etc.